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I Asked AI To Make Brain Rot Food Commercials

Entertainment


Introduction

In the quest to explore the bizarre and hilarious capabilities of AI-generated content, I stumbled upon an AI video extension tool that extends videos using artificial intelligence. This tool has garnered attention for its ability to create "cursed" videos at a rapid pace. With this in mind, I decided to put the AI to the test by infinitely extending a Grant Wisel skibby slicer commercial, pushing it to its limits to examine two aspects: how far the AI can deviate from the original content, and how cursed the end product can become.

To enhance the experiment's scope, I chose to work on three different commercials simultaneously, each with its own prompt designed to invoke a distinct emotional reaction: brain rot, depression, and horror. Based on my initial predictions, I anticipated that the depressing commercial would stray the furthest from the original while the scary one would likely yield the most cursed results.

Starting with the brain rot ad, I prompted the AI to make the food commercial "even more brain rot." As the output generated, a bizarre scene emerged featuring odd characters and strange visuals. However, while waiting for the first commercial to process, I checked on the depressing ad, only to face disappointment when it failed to create any discernible content, leading me to revise my prompt.

For the scary commercial, the AI managed to produce a slightly unsettling initial scene, though it felt more abstract than terrifying. I adjusted my prompts to ensure consistency across all three commercials: increasing the intensity of the brain rot, making the sad commercial "even sadder," and enhancing the horror factor in the scary ad.

As the generations rolled in, the results became increasingly absurd. The brain rot food commercial featured an array of strange characters engaging in nonsensical actions, often defying logic. The depressing commercial continued to struggle with creating anything slightly sad, veering more toward confusion than emotional impact. Meanwhile, the scary commercial made some leaps into unsettling territory—flashing lights, oddly shaped characters, and even mild jump scares.

Despite persistent adjustments, the AI's interpretations often led to unexpected and humorous outcomes. For instance, strange transitions occurred between scenes, and a random llama jump scare appeared at one point in the horror segment, embodying the chaotic nature of the content.

As the project progressed, I pivoted to creating prompts that were more straightforward and concise, which allowed for some success. The brain rot ad began to feature a TikTok-style dance, while the depressing ad finally introduced a chef character, albeit in a somewhat non-traditional way. However, the AI's inability to consistently follow the narrative requests led to a mixture of absurdities across all three commercials.

Ultimately, after spending considerable time extending these videos, I reached the maximum allowable length for each commercial. The brain rot commercial concluded with nothing but a random leg on the screen, the depressing commercial ended with a myriad of apples and pine cones, and the scary commercial culminated in a jump scare, reminding me of the quirky unpredictability that AI can bring to creative projects.


Keywords

  • AI
  • Brain rot
  • Food commercials
  • Depression
  • Horror
  • Cursed videos
  • TikTok
  • Skibby Slicer

FAQ

1. What is the purpose of the AI video extension tool?
The tool is designed to extend videos using AI, often resulting in unique, bizarre, and sometimes cursed content.

2. How many commercials did you create for the experiment?
Three commercials were created: brain rot, depressing, and scary.

3. What themes were explored in the commercials?
The commercials explored themes of absurdity, sadness, and horror, reflecting the prompts given to the AI.

4. Did the AI consistently follow the prompts provided?
No, the AI's response to prompts was often unpredictable, resulting in nonsensical and humorous outcomes at times.

5. How did the experiment conclude?
The experiment concluded with each commercial reaching its maximum length, yielding random and humorous visuals that deviated significantly from the original content.

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